Chunk Type: Locator (0x3000005)

A locator is a versatile type of chunk whose primary feature is containing a location in the world and depending on the type, one or more Trigger Volumes and potentially even other chunk types.

Structure

TODO

Types

Type Name¹ Uses
0 Event Locator Used to trigger various types of events in the game.

See Event Locator Events for more information.
1 Script Locator  
2 Locator² Used for Wasp Cameras, Gag Positions and Gag Triggers³.
3 Car Start Locator  
4 Spline Locator  
5 Zone Event Locator

Executes a DynaLoad data string specified inside its chunk when the player enters its trigger(s).

 

See Dyna Load Data for more information on those strings.

6 Occlusion Locator  
7 Interior Entrance Locator  
8 Directional Locator  
9 Action Event Locator  
10 FOV Locator  
11 ? Unused.
12 Static Cam Locator  
13 Ped Group Locator Used to change the active Ped Group when the player enters its trigger(s).
14 ? When loaded, the game will place a coin at the locator's position.
15 Spawn Point Created internally to house triggers that spawn wasp cameras.

¹ These names are the official names Radical gave to these locator types and are derived from the game's Run-Time Type Information.

² This type of locator has no effect unless it's referenced by a script.

³ Gag Triggers are different from most Trigger Volumes since they're created automatically at the position of this locator.

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