CON Command: AddVehicleCharacter
This can be used to add additional characters to a car on top of the driver and the player character's.
AddVehicleCharacter( <character>, [<joint>, <rotation>] );
- character: The name of the character to add.
- joint: The name of the joint to place the character on. Defaults to "pl".
rotation: The rotation of the character on the joint. Defaults to 180.
- 180 is facing forwards in the car since characters are backwards in this game.
// Add Marge to the Passenger Seat AddVehicleCharacter("marge"); // Add Bart to the Smoke Joint // (you'd probably want to add custom joints to the car for other passengers) AddVehicleCharacter("bart", "sl", 0);
Characters added using this command cannot be removed from the car via a mission script.
- Added this command.