This update was released on July 5th, 2018.
- Added new Filter Modes to the Filter Mode dropdown on the Shader editor.
- Nearest Neighbour, Mip Nearest Neighbour
- Linear, Mip Nearest Neighbour
- Linear, Mip Linear
- Made it so Shaders with the Nearest Neighbour, Mip Nearest Neighbour filter modes display more correctly in 3D views.
- Updated the Value Editor to support the following chunk types:
- Light Position
- Light Direction
- Light Shadow
- Old Scenegraph Light Group