This update was released on July 5th, 2018.

  • Added new Filter Modes to the Filter Mode dropdown on the Shader editor.
    • Nearest Neighbour, Mip Nearest Neighbour
    • Linear, Mip Nearest Neighbour
    • Linear, Mip Linear
  • Made it so Shaders with the Nearest Neighbour, Mip Nearest Neighbour filter modes display more correctly in 3D views.
  • Updated the Value Editor to support the following chunk types:
    • Light
    • Light Position
    • Light Direction
    • Light Shadow
    • Old Scenegraph Light Group
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